Beside designing the sound style of the game I designed an ambience system and a footstep system adapted to the different worlds in 'Google IO' - among others a jungle, a desert and a snow world.
The virtual conference was designed with great inspiration from video games. Visitors were able to create their own avatar, collect virtual items (called "swags"), chat with other visitors, play mini games or explore new products and technologies from Google.
Music is licensed from Premiumbeat. The game is produced by Set Snail and Google and is created in GameKumo.