Portfolio
A collection of projects showcasing sound design, music editing, and technical implementation across various genres.

Hunt: Showdown 1896
I design and implement audio assets for the game Hunt: Showdown 1896. The game was released in 2019 and is an online first-person shooter PvP bounty hunting game with heavy PvE elements. The videos shows examples of my contribution to the game, such as ambience, animals, interactive features, and store content.

Trailers for Hunt: Showdown
To this day I have worked on 7 game trailers for the game Hunt: Showdown. Common to all the of them is that they contain a music track from the Crytek in-house band and composers, that I have edited specially for the trailers story and vibe.

Google IO: Adventure
Beside designing the sound style of the game I created an ambience system and a footstep system adapted to the different worlds in 'Google IO: Adventure' - among others a jungle, a desert and a snow world.

Dance or Die
In this kids game the character 'Danse-Staffan' (Dancing Staffan) needs help to create dance choreographies and record music videos.